Entities moved by piston doesn't trigger move events.
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- Dominant language
- Java
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Description
Expected behavior
Events triggering
Observed/Actual behavior
Events not triggering
Steps/models to reproduce
Listen io.papermc.paper.event.entity.EntityMoveEvent or org.bukkit.event.player.PlayerMoveEvent
Push an entity or a player with piston
see the event not triggering
Plugin and Datapack List
[16:34:19 INFO]: Plugins (6): DecentHolograms, LuckPerms, PlaceholderAPI, ProtocolLib, Vault, XConomy
Paper version
[16:35:24 INFO]: This server is running Paper version git-Paper-132 (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT) (Git: a76998d)
You are running the latest version
Previous version: git-Paper-120 (MC: 1.19.2)
Other
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue on Paper 1.19.2 with an entity and a player pushed by a piston. Trace the handling of io.papermc.paper.event.entity.EntityMoveEvent and org.bukkit.event.player.PlayerMoveEvent, then verify that the appropriate event triggers for piston movement without changing other movement behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100