PlayerMoveEvent is not always called
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- Java
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Description
Expected behavior
I recently discovered that the PlayerMoveEvent does not trigger when moving in a minecart or on a llama.
But due to the fact that it triggers when moving in a boat I also expect it to trigger when moving in a minecart.
Observed/Actual behavior
It does not trigger the event when moving in a minecart or on a llama.
Steps/models to reproduce
Just to show if a player is moving or not:
@EventHandler
public void onMove(PlayerMoveEvent event) {
System.out.println("MOVE");
}
Hop in a minecart and you will see that it does not trigger the event.
If you hop in a boat and move it will trigger the event.
Plugin and Datapack List
just the plugin with the handler.
Paper version
This server is running Paper version git-Paper-317 (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) (Git: e5da93a)
You are running the latest version
Previous version: git-Paper-302 (MC: 1.18.2)
Other
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with the provided PlayerMoveEvent handler on Paper 1.18.2, comparing movement in a minecart, boat, and on a llama. Trace the movement event paths for these vehicles and verify that the event fires consistently for the affected cases.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- backend, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100