PaperMC / PaperMC/Paper

Seed randomization feature doesnt work

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status: needs triage version: 26.2
Dominant language
Java
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Description

Expected behavior

I've tested the generate-random-seeds-for-all setting and after several tries, it does not work. i've confirmed by seeing the logs in console saying it generaated 226 random feature seeds, however if you go into chunkbase and put the world seed in there, everything is accurate from ores to structures. You are able to randomize structures by going into spigot.yml and changing feature seeds, however this does not stop ores from being seed cracked and people using ore simulation via the seed.

Observed/Actual behavior

generate-random-seeds-for-all should randomize all seeds including ore seeds.

Steps/models to reproduce

enable generate-random-seeds-for-all

delete world folder

regenerate world

done

Plugin and Datapack List

N/A

Paper version

This server is running Paper version 26.2-121-main@a2a42c5 (2026-08-29T11:32:25Z) (Implementing API version 26.2.build.121-stable)
You are running the latest version

Other

No response

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Research direction

Reproduce the issue by enabling generate-random-seeds-for-all, deleting the world folder, and regenerating the world on the reported Paper version. Start by tracing the setting behind the console message that reports 226 generated feature seeds; done means ore generation is randomized as well as structures, so the world no longer matches seed-based ore simulation.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
52/100

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