sulfur_cube_bucket does not trigger PlayerBucketEmptyEvent
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status: accepted
version: 26.2
- Dominant language
- Java
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- Avg merge
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Description
Expected behavior
When a player empties a sulfur_cube_bucket, PlayerBucketEmptyEvent should be triggered
Observed/Actual behavior
sulfur_cube_bucket does not trigger PlayerBucketEmptyEvent
Steps/models to reproduce
When the PlayerBucketEmptyEvent is cancelled, try to right-click to empty the sulfur_cube_bucket.
Plugin and Datapack List
test plugin
Paper version
paper26.2#98
Other
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with the test plugin while cancelling PlayerBucketEmptyEvent, then trace the handling path for sulfur_cube_bucket. Done means the event fires when the bucket is emptied and cancellation prevents the bucket action, matching other bucket types.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- api, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100