Trial Chambers Vaults become permanently inactive after updating world from 1.21.8 to 1.21.10/1.21.11
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Description
Expected behavior
Trial Chambers vaults should remain functional after server updates.
Players should be able to activate vaults using Trial Keys or Ominous Trial Keys as long as the chamber has not been completed, regardless of the server version upgrade.
Observed/Actual behavior
After updating the server version:
- Trial Chambers vaults are inactive and do not react to Trial Keys or Ominous Trial Keys.
- No errors appear in the server logs.
- The chambers appear visually intact, but vaults cannot be opened.
- Performing a WorldEdit //regen on the affected Trial Chamber fully restores correct behavior:
- Vaults become active again.
- Keys work as expected.
This indicates that the issue is related to persisted world / structure state rather than current game logic.
Steps/models to reproduce
- Create a new world on Minecraft 1.21.8.
- Generate one or more Trial Chambers naturally.
- Update the server to Minecraft 1.21.10, then later to 1.21.11 (Paper).
- Visit previously generated Trial Chambers.
- Attempt to open vaults using Trial Keys or Ominous Trial Keys.
- Observe that vaults do not activate.
- Use WorldEdit //regen on the same Trial Chamber.
- Observe that vaults work correctly after regeneration.
Plugin and Datapack List
AdvancedCrates, AxAuctions, AxGraves, AxPlayerWarps, AxRewards, AxTrade, AxVaults, ChatControl, CMI, CMIEInjector
CMILib, ConsoleFilter, CoreProtect, DeluxeMenus, DonutWorth, EntityLimiter, fairy-lib-plugin, FastAsyncWorldEdit, GrimAC, GSit
LuckPerms, Multiverse-Core, PlaceholderAPI, PlayerPoints, ProtocolLib, pvparena, raytraced-antixray
raytraced-tile-culling, RedstoneLimiter, SkinsRestorer, TAB, TNTRun_reloaded, TreeCuter, Vault, ViaBackwards, ViaVersion, voicechat
VoidGen, WGExtender, WorldEditSelectionVisualizer, WorldGuard, WorldGuardExtraFlags, ZelTeams
There are 3 data pack(s) enabled: [vanilla (built-in)], [file/bukkit (world)], [paper (built-in)]
There are no more data packs available
Paper version
This server is running Paper version 1.21.11-88-main@8556cb4 (2026-01-05T09:39:44Z) (Implementing API version 1.21.11-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.11-2553-5b4cbcc (MC: 1.21.11)
Other
This issue affects only Trial Chambers generated before the version updates.
Newly regenerated chambers function correctly.
The issue appears to be caused by persisted Trial Chamber / Vault state saved in chunks and not migrated or revalidated during version upgrades.
This behavior is reproducible and does not depend on specific player actions.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files or tests are named. Start by reproducing the upgrade path from Minecraft 1.21.8 to Paper 1.21.10 or 1.21.11, then compare persisted vault and Trial Chamber state with a regenerated chamber. Done means affected existing vaults can activate with the appropriate keys after upgrading, without requiring WorldEdit regeneration, and regression coverage protects the migration path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100