Patrol spawning start day config option overrides environment attribute timeline
Open
Nobody has claimed this yet.
status: accepted
version: 1.21.11
- Dominant language
- Java
- Stars
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- Avg merge
- 3d 13h
- Merged PRs (30d)
- 11
Description
Expected behavior
- The config is changed to default to vanilla, only overriding if the user provided a value
or
- We remove this config as it can now be controlled with datapacks
Observed/Actual behavior
Vanilla behavior is overridden regardless of config.
Steps/models to reproduce
Observe patrol spawning behavior in 1.21.11 Paper
Plugin and Datapack List
none
Paper version
https://github.com/PaperMC/Paper/commit/ffce96cf3e9231b5efe1d93aa0df4e25ab309dd8
Other
Started in 25w45a
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the patrol spawning behavior on Paper commit ffce96cf3e9231b5efe1d93aa0df4e25ab309dd8 and inspect how the start-day config interacts with the environment attribute timeline. Done means vanilla behavior is preserved unless the user explicitly provides a config value, or the config is removed in favor of datapacks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100