getStorageInventory() for player custom inventories does not match with getStorageInventory() for players
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Description
Expected behavior
When running Player#getInventory().getStorageContents(), you get the items in a player inventory that excludes the equipment slots. This should be the same as Bukkit.createInventory(InventoryType.PLAYER).getStorageContents()
Observed/Actual behavior
However, Bukkit.createInventory(InventoryType.PLAYER).getStorageContents() is equivalent to getContents() and does include the items in the equipment slots.
Steps/models to reproduce
Player player = ...
player.getInventory().getStorageContents().size() // 36
Bukkit.createInventory(player, InventoryType.PLAYER).getStorageContents().size() // 43
Plugin and Datapack List
n/a
Paper version
491c41257c88b5ed3f33f6f21b274a37810e094c
Other
No response
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Research direction
Start by tracing Player#getInventory().getStorageContents() and Bukkit.createInventory(InventoryType.PLAYER).getStorageContents(), then compare their handling of equipment slots with getContents(). Reproduce the reported 36-slot and 43-slot results. Done means both player inventory variants consistently exclude equipment slots from getStorageContents().
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- api
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100