Plugin worlds ignores data pack settings
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Description
Expected behavior
Setting cloud_height, natural, ambient_light and other settings described in https://minecraft.wiki/w/Dimension_type will apply to the corresponding world which is loaded by plugin via Server#createWorld.
Observed/Actual behavior
The JSON file is just ignored.
Steps/models to reproduce
Create a data pack which contain data/minecraft/dimension_type/test_world.json file.
Load a custom world w/ namespaced key minecraft:test_world using Server#createWorld (WorldType = NORMAL, Environment = NORMAL).
The World will load, but all settings from JSON file is just ignored.
But if you rename the file to overworld.json, then everything from it applies to main world w/o issues.
Plugin and Datapack List
Only test plugin which calls Server#createWorld and test data pack which contains valid JSON dimension_type file.
Paper version
Paper 1.21.8-60
Other
I'm not completely sure if this is a bug, but it will help me a lot if anyone can figure out this bug and fix it...
Thank you in advance for your time.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the Server#createWorld entry point and trace how a namespaced dimension_type such as minecraft:test_world is resolved when the world uses NORMAL type and environment. Compare that path with the working overworld.json case and verify the data pack at data/minecraft/dimension_type/test_world.json is read. Done means the JSON settings apply to the custom world created by the plugin.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- backend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100