Server is full message never actually changes
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- Dominant language
- Java
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- Merged PRs (30d)
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Description
Expected behavior
When changing the server-full message flag in spigot.yml, the message should display when the server is full and more players try to connect.
Observed/Actual behavior
The server always defaults to "The server is full!" regardless of what is typed in the config.
Steps/models to reproduce
Download a fresh Paper server jar
Agree to eula so server can run
Start server to populate default configs
Stop server
Edit server-full message in spigot.yml
Set player limit to 0 in server.properties
Start server
Connect to server
Observe that the message is not what you just typed
Plugin and Datapack List
None
Paper version
This server is running Paper version 1.21.8-58-main@9aaaadf (2025-09-03T22:14:30Z) (Implementing API version 1.21.8-R0.1-SNAPSHOT)
You are running the latest version
Other
I tested this with a fresh Spigot 1.21.8 jar install and it worked as expected.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue using spigot.yml and server.properties as described, then trace the server-full message handling from the connection attempt. Compare the Paper behavior with the reported working Spigot behavior. Done means the configured server-full message is displayed when the player limit prevents a connection.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- backend, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100