Teleporting a player above y 20000500 softlocks the player
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- Dominant language
- Java
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Description
Expected behavior
Teleporting a player above y 19999999 should not be possible (vanilla maximum altitude)
Observed/Actual behavior
The console will continuously spam moved too quickly with positions below y 0 relative to your altitude above the max limit (https://mclo.gs/G2PtvCS)
and soft-lock the player (unable to move in any way)
Steps/models to reproduce
- Teleport a player to y 20000500 using API
- observe the logs
Plugin and Datapack List
pl
[18:39:01 INFO]: ℹ Server Plugins (4):
[18:39:01 INFO]: Paper Plugins:
[18:39:01 INFO]: - PerWorlds, ServiceIO, Tweaks, Worlds
datapack list
[18:39:04 INFO]: There are 3 data pack(s) enabled: [vanilla (built-in)], [file/bukkit (world)], [paper (built-in)]
[18:39:04 INFO]: There are no more data packs available
Paper version
This server is running Paper version 1.21.8-50-main@51706e5 (2025-08-25T02:01:41Z) (Implementing API version 1.21.8-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.8-2-4ed5b66 (MC: 1.21.8)
Other
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start from the server API teleport path and reproduce the case by placing a player at y 20000500. Trace the handling of coordinates above the vanilla maximum altitude; done means the teleport is rejected or safely handled without repeated “moved too quickly” logs or a soft-locked player.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- backend, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100