Allow access to the pixel colors of a map
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- Dominant language
- Java
- Stars
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- Forks
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- Avg merge
- 3d 13h
- Merged PRs (30d)
- 11
Description
Is your feature request related to a problem?
Yes
Describe the solution you'd like.
A way to access all colors/pixels of a map, so that it can be retrieved for database storage or cross server synchronization.
Describe alternatives you've considered.
The current way i do this is by using reflection to retrieve the buffer field from the maps MapItemSavedData#vanillaRender.
This field returns a byte[], which represents all colors stored as indexes, but since usage of the byte indexes is recently deprecated in the API, all access to byte -> color related methods are now scheduled for removal. So i will be unable to convert the retrieved byte[] into proper colors to for example render a map from one server on another, or save the pixel data.
After the removal, i am unsure how to continue development without access to map pixel data
Other
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing MapItemSavedData#vanillaRender and the current API methods that expose map byte indexes, including the methods scheduled for removal. Determine the public representation needed for retrieving all map colors or pixels; done means callers can obtain pixel data for database storage, synchronization, or rendering without reflection or deprecated byte-to-color methods.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100