Leaves distance update event
- Dominant language
- Java
- Stars
- 12.7k
- Forks
- 3.5k
- Avg merge
- 3d 13h
- Merged PRs (30d)
- 11
Description
Is your feature request related to a problem?
It would be nice to have this feature to prevent / change the distance of leaves when their distance is updated internally.
This allows for making other blocks behave like leaves and logs. One example is if you want a note block with a specific state to act like a log. Then when the event is called, you can check the neighbors and set the leaves distance to 1 if one of the neighbors is the noteblock. This allows texture packs to be used to make custom logs without having to deal with all the different events that can cause a leaves distance to be updated, such as placing a block, breaking a block, pushing a block with a piston, etc.
Describe the solution you'd like.
I made a PR for the event which I will link to this issue.
Describe alternatives you've considered.
An alternative is to use the BlockPhysicsEvent, but that is a general-purpose event that also might not get called every time the distance of leaves are updated.
Other
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with linked pull request #12753 and trace how the proposed event relates to internal leaves-distance updates. Compare it with BlockPhysicsEvent and the listed update causes, then verify that the new event supports changing leaves distance for each relevant update path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- api
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 20/100