PaperMC / PaperMC/Paper

Player falling from high place doesn't play "fall" sound

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#12,395 7 comments 0 reactions 0 assignees View on GitHub

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status: needs triage version: 1.21.4
Dominant language
Java
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Description

Expected behavior

Player falling from high place should play "fall" sound

Observed/Actual behavior

Player falling from high place doesn't play "fall" sound
Other types of entites play "fall" sound correctly

Steps/models to reproduce
  1. Jump from a high place
Plugin and Datapack List

pl
[18:08:18 INFO]: ℹ Server Plugins (0):
datapack list
[18:08:32 INFO]: There are 3 data pack(s) enabled: [vanilla (built-in)], [file/bukkit (world)], [paper (built-in)]
[18:08:32 INFO]: There are no more data packs available

Paper version

version
[18:08:42 INFO]: Checking version, please wait...
[18:08:43 INFO]: This server is running Paper version 1.21.4-224-main@0cf7315 (2025-04-07T12:01:39Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.4-222-9b1798d (MC: 1.21.4)

Other

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue on Paper 1.21.4 with no plugins and the listed datapacks, then compare the player's fall behavior with other entities that play the fall sound. Trace the relevant fall-sound handling and add coverage for a player falling from a high place; done means the player plays the expected sound without regressing other entities.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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