PaperMC / PaperMC/Paper

Player actions should also reset attack strength

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status: needs triage version: 1.21.4
Dominant language
Java
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Description

Expected behavior

Attack strength should be reset on player actions (such as item swap)
This should be an extension of https://github.com/PaperMC/paper/issues/12257

Observed/Actual behavior

it doesn't reset

Steps/models to reproduce

Reproduce steps are same to https://github.com/PaperMC/paper/issues/12257

Plugin and Datapack List

[02:32:44 INFO]: Server Plugins (5):
[02:32:44 INFO]: Bukkit Plugins:
[02:32:44 INFO]: - AuthMe, ForceResourcepacks, SkinsRestorer, ViaBackwards, ViaVersion

Paper version

version
[02:29:59 INFO]: Checking version, please wait...
[02:30:00 INFO]: This server is running Paper version 1.21.4-222-main@9b1798d (2025-03-27T13:35:40Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.4-211-6ea4202 (MC: 1.21.4)

Other

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the linked issue #12257 and reproduce the same scenario, including an item swap. Trace where attack strength is updated during player actions and verify that the affected actions reset it. Done means the reported actions reset attack strength consistently without breaking the existing behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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