PaperMC / PaperMC/Paper

Add EntitySpawnByEntityEvent

Open
#12,073 8 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

status: needs triage
Dominant language
Java
Stars
12.7k
Forks
3.5k
Avg merge
3d 13h
Merged PRs (30d)
11

Description

Is your feature request related to a problem?

I'm currently making a roguelike plugin. I need to find out whether all the enemies are killed to accomplish a combat, so that's why I need to take those entities spawned by enemies into consideration (They should also be considered as enemies in this combat). So I wonder how can I find the entity who causes a spawn event.

Describe the solution you'd like.

Add EntitySpawnByEntityEvent which inherits EntitySpawnEvent

Describe alternatives you've considered.
  • (EDIT:) Refactor SpawnReason to make it carry more context
  • Add a method getWhoSpawn() in EntitySpawnEvent
  • Add a method getWhoSpawn() in Entity
Other

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading EntitySpawnEvent and SpawnReason, then follow the spawn-event dispatch path to understand how the causing entity is represented. Done means a new EntitySpawnByEntityEvent is available with the requested inheritance and exposes the entity responsible for the spawn.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
api
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.