PaperMC / PaperMC/Paper

Some zombified piglins don't forgive players after death

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#11,919 12 comments 0 reactions 0 assignees View on GitHub

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resolution: awaiting response version: 1.21.4
Dominant language
Java
Stars
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Forks
3.5k
Avg merge
3d 13h
Merged PRs (30d)
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Description

Expected behavior

Zombified piglins forgive the player.

Observed/Actual behavior

A zombified piglin doesn't stop attack the player even after death.

Video:
https://drive.google.com/file/d/1xnIUziLagPDoTWMolX0wLzONxmiec2gx/view?usp=sharing

Steps/models to reproduce
  1. Go to the nether
  2. Hit the zombified piglin in survival mode
  3. Let them kill you
  4. See
Plugin and Datapack List

Plugins: Airdrop, ChatEx, ChristmasFireworks, Chunky, craftableinvframes, FreedomChat, Gsit, LuckPerms, PlaceholderAPI, SkinRestorer, Tab.
Datapacks: DeepOceans, PlayerHeadDrops

Paper version

1.21.4-75-main@9f90b4c

Other

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file or test is named. Start by reproducing the issue in Paper 1.21.4-75-main using the listed steps, then trace zombified piglin anger and forgiveness behavior after the player dies. Done means the affected piglins consistently stop attacking after the player's death while other listed behavior remains unchanged.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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