PaperMC / PaperMC/Folia

setRespawnLocation clears player's spawn point

Open
#337 0 comments 2 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

status: needs triage type: bug
Dominant language
Shell
Stars
4.4k
Forks
623
PR merge metrics
No merged PRs in 30d

Description

Expected behavior

When player.setRespawnLocation() is used, player's respawn point should be set to the location provided in ()

Observed/Actual behavior

When player.setRespawnLocation() is used, player's respawn point is cleared, regardless of what is in ()

Steps/models to reproduce

Use player.setRespawnLocation() in a plugin

Plugin and Datapack List

Only a test plugin

Folia version

version
[14:32:39 INFO]: Checking version, please wait...
[14:32:39 INFO]: This server is running Folia version 1.21.4-DEV-master@8af1aef (2024-12-16T21:50:00Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)
You are running the latest version

Other

No response

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the behavior with a test plugin using player.setRespawnLocation() and inspect that method's implementation and related tests or server behavior. Done means the player's respawn point remains set to the location supplied to the method instead of being cleared.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
backend-api-design
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.