[Feature Request] Eyetoy Descaling
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- Dominant language
- C++
- Stars
- 15.6k
- Forks
- 2.2k
- Avg merge
- 1d 21h
- Merged PRs (30d)
- 66
Description
Description
Reduce the resolution of any modern webcam picture to what the eyetoy game asks for.
Reason
as webcam technology gets better they are leaving behind older resolutions that are necessary for eyetoy games. for an example Eyetoy: Antigrav requires a resolution of 160x112 that was used back when dialup was common. Now today I've encountered someone whose webcam couldn't do 320x240. This problem will only get worse with time.
OBS is a short term fix but it's long term existence or it's compatibility can't be assured.
Examples
https://github.com/PCSX2/pcsx2/issues/4240

Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is identified in the issue. Start by reviewing the requested Eyetoy resolutions and the linked issue about Antigrav, then locate the webcam capture path. Done should mean that modern webcam input can be reduced to the resolution required by Eyetoy games.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100