About Render Scaling
Open
Nobody has claimed this yet.
Enhancement
Help wanted
Renderer
- Dominant language
- C++
- Stars
- 3.6k
- Forks
- 536
- Avg merge
- 6d 1h
- Merged PRs (30d)
- 3
Description
About Render Scaling
Because Stalker does not traditionally support UI scaling.
It would be nice to be able to choose the internal 3D (resolution) scaling setting
In this way, there is no interference with the UI size and you can experience high-definition rendering.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are identified. Start by locating the engine's rendering settings and existing UI-scale handling, then determine how an independent internal 3D resolution scale could be selected without changing UI size; done should include a defined setting and confirmation that UI dimensions remain unaffected.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100