OpenXRay / OpenXRay/xray-16

Actor state M_FALLING doesn't switch properly

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#59 10 comments 0 reactions 0 assignees View on GitHub

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Bug Help wanted Vanilla Bug
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
3

Description

Falling actor can continue being in falling state under specific conditions.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file, test, or reproduction steps are named. Start by locating the actor state-transition logic for M_FALLING and reproduce the specific conditions under which a falling actor remains in that state. Done means the actor switches to the expected state in those conditions and the behavior is covered by a repeatable check.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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