[Feature Request] Assign a key to the "Take All" button in the inventory
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Enhancement
Gameplay
Player Experience
- Dominant language
- C++
- Stars
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- Avg merge
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- Merged PRs (30d)
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Description
Apparently, some STALKER mods already do this. But it'd be a nice Quality-of-Life feature to be able to assign the "Take All" button in the inventory screen when looting stashes/NPCs.
I can't imagine it'd be too hard to implement but I don't know your/the codebase.
Thanks.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no source files, tests, or entry points. Research the inventory screen and existing key-binding entry points first, then determine the expected configuration path and interaction. Done means the Take All action can be assigned and reliably used while looting.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100