Inventory opening causes increased stuttering each time
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- Dominant language
- C++
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Description
When opening and closing the inventory, using F1-F4 items, opening closing PDA, FPS dramatically decreases, does not return to normal state (spamming works, or it can stack up over like 30 minutes of playing)
To Reproduce
Steps to reproduce the behavior:
Load game save
Spam inventory open and close button
Fps decreases
Not profit :(
Expected behavior
Fps returning to normal
Desktop:
MacOs 26.2
December 2020 preview build
Installed OpenXray on macOS using the macsourceports website
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is identified in the report. First reproduce the issue by loading a save and repeatedly opening and closing the inventory, F1-F4 items, or PDA while monitoring FPS. Done means the FPS returns to its normal level instead of degrading cumulatively.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100