OpenXRay / OpenXRay/xray-16

Support for Anomaly

Open
#1,373 13 comments 8 reactions 0 assignees View on GitHub

A pull request for this has already been merged.

  • #2005 by @Igigog — merged
AI Call of Pripyat Enhancement Gameplay good first issue Help wanted Lua Modmaker Experience Mods UI
Dominant language
C++
Stars
3.6k
Forks
536
Avg merge
6d 1h
Merged PRs (30d)
3

Description

Is your feature request related to a problem? Please describe.
I would like to create a new branch and adapt this engine for Stalker Anomaly, since its own fork is only contains game-logic changes but the performance is awful.

Describe the solution you'd like
Create new branch /anomaly and apply/refactor changes from here: https://bitbucket.org/anomalymod/xray-monolith/commits/ to make this fork compatible with Anomaly mod.

Additional context
I believe this will benefit both the playerbase and the team of this fork, due to the increased popularity.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review the proposed /anomaly branch and the changes in the linked xray-monolith Bitbucket commit history, then inspect closed pull request #2005 for prior work. The issue does not identify files, tests, or a narrower entry point. Done would mean an Anomaly-compatible fork with the requested performance and game-logic changes.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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