AA issues
Open
Nobody has claimed this yet.
DirectX
Renderer
Vanilla Bug
- Dominant language
- C++
- Stars
- 3.6k
- Forks
- 536
- Avg merge
- 6d 1h
- Merged PRs (30d)
- 3
Description
It looks like AA option (r3_msaa) doesn't work well - sometimes it works, sometimes it doesn't.
Need to find how to reproduce it and fix.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the intermittent behavior with the r3_msaa option enabled, recording when anti-aliasing works and when it does not. Then trace the engine's anti-aliasing and rendering path to identify the cause. Done means r3_msaa behaves consistently and the original issue can no longer be reproduced.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100