OpenTTD / OpenTTD/nml

Not enough random bits for the town name generation (34 needed, 32 available)

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#275 5 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Python
Stars
59
Forks
46
Avg merge
11d 15h
Merged PRs (30d)
3

Description

Hi,
I've tried compiling MinchinWeb's Random Town Name Generator from source and while it seemed like the "not enough random bits for town name generation" issue had been fixed in #185, I get this error using the latest release.

image

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by comparing the latest release with the fix described in issue #185 and reproduce the town-name generation error shown in the report. Trace the random-bit calculation for MinchinWeb's Random Town Name Generator and identify the relevant source or tests; done means the generator no longer reports that 34 bits are needed when only 32 are available.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
compilers
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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