[Bug]: Missing servers on server listing
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- Dominant language
- C++
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Description
Version of OpenTTD
13.4
Expected result
My running servers are missing from the listing. This is most likely related with the issue I posted before: #10887. I have couple of servers running and they disappeared from listing 2/3 days ago. Three of them which I restarted fully (the process) are visible now, but three others which I left running (for you to debug) are not visible. Maybe this have something to with the way my servers are restarted, because this is not whole process restart, but rcon command newgame.
Actual result
I can see my servers on the list.
Steps to reproduce
- Go to multiplayer listing and look for "OpenTTD.pro" servers
- You will only see three of them
- Servers which are missing:
- 188.116.40.254:3985
- 188.116.40.254:3972
- 188.116.40.254:3973
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the missing-server behavior in the multiplayer listing with the three listed addresses. Compare servers restarted as full processes with those restarted through the RCON newgame command, and determine whether the listing changes after that operation. Done means identifying and fixing the condition that hides the affected servers, with the three servers appearing reliably in the listing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100