OpenTTD / OpenTTD/OpenGFX2

No water rock-specific sprites

Open
#263 0 comments 1 reaction 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Python
Stars
94
Forks
15
PR merge metrics
No merged PRs in 30d

Description

Since PR #15869 (7f45e4a34b2d7cb0ef8f284094ca2a1c59ed7f88), OpenTTD supports rock overlay onto water tiles. These currently fall back to general rock overlays, but water-specific ones should be provided.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing PR #15869 and the existing general rock overlays used for water tiles. Add water-specific rock overlay sprites so water-rock tiles no longer fall back to the general overlays, then verify the affected OpenTTD tiles display the new artwork.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
55/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.