OpenTTD / OpenTTD/OpenGFX2

EZ Forests aren't snowline aware when using OpenGFX2+ NewGRFs

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Dominant language
Python
Stars
94
Forks
15
PR merge metrics
No merged PRs in 30d

Description

With OpenGFX2 HighDef:

Image

With OpenGFX2 HighDef + GRFs:

Image

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the two cases shown in the issue: OpenGFX2 HighDef alone and OpenGFX2 HighDef with NewGRFs. Compare forest rendering near the snowline and trace how the affected graphics are selected. Done means forests remain snowline-aware when NewGRFs are enabled, with both configurations checked against the reported screenshots.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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