EZ Forests aren't snowline aware when using OpenGFX2+ NewGRFs
Open
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 94
- Forks
- 15
- PR merge metrics
- No merged PRs in 30d
Description
With OpenGFX2 HighDef:
With OpenGFX2 HighDef + GRFs:
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the two cases shown in the issue: OpenGFX2 HighDef alone and OpenGFX2 HighDef with NewGRFs. Compare forest rendering near the snowline and trace how the affected graphics are selected. Done means forests remain snowline-aware when NewGRFs are enabled, with both configurations checked against the reported screenshots.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100