Farm fences can poke through neighbouring tiles
Open
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 94
- Forks
- 15
- PR merge metrics
- No merged PRs in 30d
Description
Likely a too low for vertical offset, making the fence protrude through the lower edge of the field tile.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the attached screenshot and locate the farm-fence graphics asset responsible for the vertical offset. Compare the fence against the lower edge of neighboring field tiles, then verify that the corrected graphics no longer protrude through adjacent tiles.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100