OpenTTD / OpenTTD/OpenGFX2

[Bug]: Water pixel artifacts on slopes

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Dominant language
Python
Stars
94
Forks
15
PR merge metrics
No merged PRs in 30d

Description

v 0.6

There are some artifacts on grass tiles next to sloped rivers (northeast tile):

Image

The same happens, although not to the same extent, in all four directions, and is present in the other climates as well.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the artifact shown in the attached image on grass tiles beside sloped rivers. Check the northeast case first, then compare all four directions and the other climates. Done means the water pixel artifacts are no longer visible in those combinations.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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