OpenStickCommunity / OpenStickCommunity/GP2040-CE
Nintendo 64 output for diy arcade Controller
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- Dominant language
- C++
- Stars
- 2.5k
- Forks
- 666
- Avg merge
- 1d 19h
- Merged PRs (30d)
- 7
Description
I'm building a Nintendo 64 arcade controller and wanted to ask, if it is possible to add N64 output to gp2040-ce? I'd like to use the Controller direct on the original n64...
The only other way i know to do so would be a special Bluetooth (blueretro) dongle for the n64 and an esp32 with otg for the usb from the gp2040 to Bluetooth conversation... Seems a bit complicated....
Edit:
Found another way:
https://github.com/pdaxrom/usb2n64-adapter
Maybe someone can merge this into gp2040?
If not it's at least better with two wired picos, then the Bluetooth thing...
Flow
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked usb2n64-adapter project and how GP2040-CE currently handles controller output on its Pico-based hardware. Determine whether direct Nintendo 64 output can be integrated, and verify completion by using a GP2040-CE controller directly with an original N64.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, raspberry-pi
- Domain
- embedded-iot
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100