OpenRCT2 / OpenRCT2/docs

Document some basics on placing and modifying scenery

Open
#23 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Python
Stars
12
Forks
15
PR merge metrics
No merged PRs in 30d

Description

There should be documentation covering how to create scenery, how to paint the scenery that supports it, and how to use features like the foresting feature, using the control key to select a height to build at, how to use the shift key to raise/lower objects, and other things needed for basic scenery usage.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing OpenRCT2 gameplay documentation and identify where scenery creation and modification guidance belongs. Cover creating scenery, painting supporting terrain, foresting, Ctrl-based height selection, and Shift-based object adjustment. Done means these basic scenery workflows and controls are documented clearly in the manual.

Written by the indexing model from the issue text.

Assessment

Domain
documentation, game-dev
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.