Document how to construct generic track based rides
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- Dominant language
- Python
- Stars
- 12
- Forks
- 15
- PR merge metrics
- No merged PRs in 30d
Description
There should be documentation going over how to build generic track based rides.
This is probably going to be the largest amount of work in this subsection, because most rides use this style of building. There should be information about using the construction menu in general, what each of the buttons do, using special track types, and probably a couple of other things I'm forgetting at the moment.
This section should not cover things like banking, which will be covered in the roller coaster section.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing documentation subsection and the roller coaster section to understand the intended scope. Document how to use the construction menu, what its buttons do, and how to use special track types for generic track-based rides; leave banking for the roller coaster section.
Written by the indexing model from the issue text.
Assessment
- Domain
- documentation, game-dev
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100