OpenRCT2 / OpenRCT2/OpenRCT2

[eb7619] openrct2.exe: OpenRCT2::Scripting::ScriptEngine::ExecutePluginCall

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@janisozaur is already working on this.

Since Jul 28, 2026.

backtrace.io crash
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Description

New error: [openrct2]
2 occurrences since (Tue Jul 28 2026 01:53:55 GMT+0000 (Coordinated Universal Time))
Application openrct2.exe
Attributes application — 2
  • openrct2.exe — 2 (100.00%)
attachment_config.ini — 2
  • C:\Users\Kevin\Documents\OpenRCT2\crash\01bd8194-6943-4f84-958c-50e758c708bc.ini B — 1 (50.00%)
  • C:\Users\Kevin\Documents\OpenRCT2\crash\034e7d28-04b7-41a6-9cf1-19fd55ac6c5c.ini B — 1 (50.00%)
assert_failure — 2
  • * — 2 (100.00%)
commit — 2
  • f503f57bdb — 2 (100.00%)
fault.address — 2
  • 0x0000012A0000000B — 2 (100.00%)
error.message — 2
  • EXCEPTION_ACCESS_VIOLATION_READ — 2 (100.00%)
version — 2
  • OpenRCT2, v0.5.3 (f503f57bdb) provided by GitHub — 2 (100.00%)
_rxid — 2
  • 23000000-a11d-1710-0000-000000000000 — 1 (50.00%)
  • 22000000-a11d-1710-0000-000000000000 — 1 (50.00%)
callstack — 2
  • OpenRCT2::Scripting::ScriptEngine::ExecutePluginCall OpenRCT2::Scripting::ScriptEngine::ExecutePluginCall InvokeEventHandler OpenRCT2::Ui::Windows::InvokeEventHandler OpenRCT2::Ui::Windows::CustomWindow::onUpdate OpenRCT2::WindowVisitEach(std::function<void __cdecl(OpenRCT2::WindowBase *)>) WindowDispatchUpdateAll UiContext::Tick OpenRCT2::Context::Tick OpenRCT2::Context::RunFixedFrame OpenRCT2::Context::RunFrame OpenRCT2::Context::RunGameLoop OpenRCT2::Context::Launch OpenRCT2::Context::RunOpenRCT2 NormalisedMain wmain invoke_main — 2 (100.00%)
Classifiers invalid-read
Frames OpenRCT2::Scripting::ScriptEngine::ExecutePluginCall OpenRCT2::Scripting::ScriptEngine::ExecutePluginCall InvokeEventHandler OpenRCT2::Ui::Windows::InvokeEventHandler OpenRCT2::Ui::Windows::CustomWindow::onUpdate OpenRCT2::WindowVisitEach(std::function<void __cdecl(OpenRCT2::WindowBase *)>) WindowDispatchUpdateAll UiContext::Tick OpenRCT2::Context::Tick OpenRCT2::Context::RunFixedFrame OpenRCT2::Context::RunFrame OpenRCT2::Context::RunGameLoop OpenRCT2::Context::Launch OpenRCT2::Context::RunOpenRCT2 NormalisedMain wmain invoke_main

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