Flying coaster can build incorrect large half loops backwards when continuing from other half
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- Dominant language
- C++
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Description
Operating System
Windows 10, 64-bit
OpenRCT2 build
OpenRCT2, v0.4.27 (dbb9fd9dec) provided by GitHub
Base game
RollerCoaster Tycoon 2
Area(s) with this issue?
No response
Describe the issue
When building backwards from a large half loop the default track piece selected is another large half loop, but it is invalid if you build it, and the train will crash if it goes over it. The inverted state of the new track piece needs to be swapped.
Steps to reproduce
Build a large half loop, delete the connecting piece at the top and then build backwards from it.
https://github.com/user-attachments/assets/41251db9-53aa-44f5-9dba-047ffc8616e8
Attachments
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is named. Reproduce the issue by building a large half loop, deleting the connecting piece at the top, and building backwards; then trace the flying coaster track-building path for how it selects the next large half loop. Done means the selected piece has the correct inverted state and the resulting train does not crash.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100