Building block brake changes operating mode from powered launch block brake to continuous circuit block brake mode
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- Dominant language
- C++
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Description
Operating System
MacOS
OpenRCT2 build
OpenRCT2, v0.4.11 (6cb49d2 on develop)
Base game
RollerCoaster Tycoon 2
Area(s) with this issue?
No response
Describe the issue
When a coaster is set to powered launch block brake mode and you then build another block brake, the game changes the mode automatically to continuous circuit block brake mode.
Steps to reproduce
Build a looping coaster for example in powered launch block brake mode with block sections
open ride
Close ride and add a block brake somewhere
Operating mode changes to continuous circuit mode
Attachments
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in OpenRCT2 v0.4.11 with a looping coaster using powered launch block brake mode, then add a block brake while the ride is closed. Trace the operating-mode handling for this change and confirm that adding the brake no longer switches the ride to continuous circuit block brake mode.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100