River Rapids Z Sorting issues
Open
Nobody has claimed this yet.
original bug
z-fighting
- Dominant language
- C++
- Stars
- 16.2k
- Forks
- 1.9k
- Avg merge
- 1d 20h
- Merged PRs (30d)
- 80
Description

Not just on Slopes, but also on corners.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the River Rapids sorting issue shown in the attached image, checking both slopes and corners. Trace the rendering and Z-sorting behavior for these track sections; done means boats and track elements are drawn in the correct front-to-back order in both cases.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100