OpenRCT2 / OpenRCT2/OpenRCT2

Chairlift ride two station tiles long never stops

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game logic investigate original bug
Dominant language
C++
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Description

This is a bug in the original RCT2 that is present in build 1358 of OpenRCT2.

Create the shortest possible chairlift ride—just two station tiles long—and you'll find the carriage never stops. With a station three or more tiles long, the ride works fine.

tiny_chairlift

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue with the shortest possible chairlift ride: two station tiles, then compare it with a ride three or more tiles long. Trace the chairlift station-stopping behavior and consider the issue done when the two-tile ride stops correctly without breaking the longer configuration.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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