Ride design with no chainlift triggers stat recalculation when changing chainlift speed
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- Dominant language
- C++
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Description
Operating System
Windows 11 Pro
OpenRCT2 build
OpenRCT2, v0.4.7-89-gdb2a8af (db2a8af on develop) provided by GitHub
Base game
RollerCoaster Tycoon 2
Area(s) with this issue?
The bug also exists in the original game (RCT2/RCTC)
Describe the issue
If you build a track design that contains no chainlift, test the ride, then change chainlift speed, the ride stats reset instead of checking the track pieces for chainlift. Ideally it should call the function to check track elements for chainlift pieces before resetting the stat calculation.
Steps to reproduce
build a ride with no chainlift, test it and get stats, then change chainlift speed.
Attachments
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue by building and testing a ride with no chainlift, then changing its chainlift speed. Trace the ride-stat recalculation and the function that checks track elements for chainlift pieces; done means changing the speed preserves or correctly recalculates the ride statistics for this design.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100