Scenery built with clearance above max supported height behave bugged
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- Dominant language
- C++
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Description
Operating System
Windows 10 x64
OpenRCT2 build
OpenRCT2, v0.4.4-181-gcdccb21 (cdccb21 on develop) provided by GitHub
Base game
RollerCoaster Tycoon 2
Area(s) with this issue?
No response
Describe the issue
Raising the surface all the way to the top, then placing scenery on it, will result in the clearance height of the placed scenery to overflow, which results in some visual glitches and the inability to remove them by right-clicking.
Steps to reproduce
- Raise land to the max
- Place some small scenery
- Try right-clicking the scenery (this only works at the base)
- Move view around, you'll notice the scenery flickering
Attachments

Notice how the clearance height is at 13.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce this in OpenRCT2 by raising land to the maximum height, placing small scenery, and testing right-click removal and view movement. Compare the scenery's clearance height with the reported value of 13. Done means scenery at the height limit no longer flickers and can be removed normally.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100