Glitched trains and crash
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Nobody has claimed this yet.
bug
- Dominant language
- C++
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Description
Operating System
KDE Neon 20.04
OpenRCT2 build
OpenRCT2 v0.3.4.1 on master
Describe the issue
Idk but if you try messing with the ring of fire coaster's they crash the game.
Also there is a glitched train and it seems to effect the speed of the synced coasters
Area(s) with issue?
No response
Steps to reproduce
- Load the save
- Run the coasters
- See glitched train and speed difference
- try deleting track pieces on the one that has the glitched train
Attachments
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by opening the attached Botany Breakers (Autumn).zip save on OpenRCT2 v0.3.4.1 and follow the listed reproduction steps: run the synchronized coasters, inspect the glitched train and speed difference, then delete track pieces. Done means the save no longer produces the glitched train, speed discrepancy, or crash.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100