OpenRCT2 / OpenRCT2/OpenRCT2

Glitched trains and crash

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bug
Dominant language
C++
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Operating System

KDE Neon 20.04

OpenRCT2 build

OpenRCT2 v0.3.4.1 on master

Describe the issue

Idk but if you try messing with the ring of fire coaster's they crash the game.
Also there is a glitched train and it seems to effect the speed of the synced coasters

Area(s) with issue?

No response

Steps to reproduce
  1. Load the save
  2. Run the coasters
  3. See glitched train and speed difference
  4. try deleting track pieces on the one that has the glitched train
Attachments

Botany Breakers (Autumn).zip

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by opening the attached Botany Breakers (Autumn).zip save on OpenRCT2 v0.3.4.1 and follow the listed reproduction steps: run the synchronized coasters, inspect the glitched train and speed difference, then delete track pieces. Done means the save no longer produces the glitched train, speed discrepancy, or crash.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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