OpenRA / OpenRA/OpenRA

Align vertical angle of voxel barrels with weapon projectile Angle

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Feature Tiberian Sun
Dominant language
C#
Stars
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Forks
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Avg merge
1d 12h
Merged PRs (30d)
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Description

Needed for proper implementation of TS artillery, for example.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the voxel barrel angle handling and the weapon projectile Angle value referenced in the issue. Compare their vertical-angle behavior using a TS artillery implementation as the validation case; done means voxel barrels align with projectile angles.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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