OpenRA / OpenRA/OpenRA

when player drops out, AI should take over

Open
#3,001 8 comments 0 reactions 0 assignees View on GitHub

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AI Feature
Dominant language
C#
Stars
17.4k
Forks
3k
Avg merge
1d 12h
Merged PRs (30d)
14

Description

Would be nice to have this. So game isn't completely screwed up if a player loses connection.
Don't know if this is even possible with current AI...

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First steps

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Research direction

The issue does not name files, tests, or entry points. Start by investigating how OpenRA handles a player losing connection and whether the existing AI can take over that player; done means a disconnected player's side can continue under AI control without breaking the game.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev, networking
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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