Bug: /triggers debug view doesn't show if a CPos trigger gets removed
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Bug
- Dominant language
- C#
- Stars
- 17.4k
- Forks
- 3k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 14
Description
Issue Summary
/triggers debug view doesn't show if a CPos trigger gets removed
Reproduction
Have a script where a CPos trigger gets added then removed.
Expected behavior
The overlay should be removed once a CPos trigger gets removed.
Tested on:playtest-20221203
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the /triggers debug view and the code that adds and removes CPos triggers. Reproduce the issue with a script that adds and then removes a CPos trigger, and trace whether the overlay update handles removal. Done means the overlay disappears when the trigger is removed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100