OpenRA / OpenRA/OpenRA

Ingame chat time stamps should show ingame time

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#20,146 5 comments 0 reactions 0 assignees View on GitHub

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Idea/Wishlist UI
Dominant language
C#
Stars
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Forks
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Avg merge
1d 12h
Merged PRs (30d)
14

Description

Inside the In-game menu chat (reworked in #19458) times stamps should point not to current time but to the ingame time

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the in-game menu chat implementation introduced or reworked in issue #19458 and trace how chat timestamps are produced. Confirm how the game exposes its current in-game time; done when chat timestamps use that time instead of the current real-world time.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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