disable aircraft out of ammo behavior.
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- Dominant language
- C#
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Description
The Aircraft out of ammo behavior as it is at the moment isnt micro friendly it lead to create chaos on the battlefield.
Units try to automatic reload when they are out of ammo for the target. This behavoir displease the "competetive " scene because its almost guaranteed to lose aircraft due to this.
A idle animation instead of the automatic return to reload would be much better. A move order to the next waypoint, if existent would be great.
This out of ammo behavior is not implemented for the attack move which makes everything more confusing.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the aircraft out-of-ammo behavior and the separate attack-move handling; done means aircraft no longer automatically return to reload, use an idle or next-waypoint behavior as appropriate, and behave consistently for attack-move orders.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100