Allow to define a default AI to be added when using Configure Bots -> Add option under Slot Admin at Lobby
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- Dominant language
- C#
- Stars
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- Forks
- 3k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 14
Description
Currently it adds a random type of AI, this can be undesired for many reasons, like most of the bot variations dont play that well combared to the 'standard' bot or are otherwise unsuitable for the picked map, such as adds naval ai to map without water.
If there was a key that defines which bot is to be added by default it would be helpful in reducing unnecessary clicks performed before starting a map as otherwise host must manually fix each ai player's type in case of preparing to play for a round of compstomping.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by tracing the Lobby's Slot Admin "Configure Bots → Add" flow and find where the random AI type is selected. Done means a configurable default AI type is used when adding a bot, avoiding manual changes for hosts while remaining suitable for the selected map.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100