RGBA image further support for OpenRA
Open
Nobody has claimed this yet.
Idea/Wishlist
- Dominant language
- C#
- Stars
- 17.4k
- Forks
- 3k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 14
Description
For example, RGBA image now don't support owner color too well and effect (light of map, iron curtain) that will also change the color can not be applied for RGBA image.
If OpenRA can be more supportive on those, I believe it will be welcomed for both modders and game devs.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing how OpenRA handles RGBA images, owner colors, and color-changing effects such as map lighting and the iron curtain. The issue does not name files or tests; done would mean those owner colors and effects work correctly with RGBA images.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100