OpenRA / OpenRA/OpenRA

Helis don't land when they arrive at the same time at target cell

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Bug
Dominant language
C#
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Landing more than one heli at once is a challange because if two helis reach the target cell at the same time they'd just hover above it until one of them moves away. Easy to reproduce by placing two helis the same distance from a cell and ordering them to land. If they arrive at different times the second one would land at a nearby cell. With flocks of helis none of them land - they just clump together around the cell.

landing-helis

Tested on playtest-20190825 and devtest-20191029.

Contributor guide

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First steps

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  3. Fork the repository and make your change on a branch.
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Research direction

Start by reproducing the issue with two helis ordered to land on the same target cell, then repeat with a flock to confirm the reported behavior. Done means simultaneous arrivals resolve to landing cells rather than hovering or clumping, including when several helis arrive together.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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