OpenRA / OpenRA/OpenRA

FlipX (probably Y too) mess up automatic selection bar calculations

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Bug
Dominant language
C#
Stars
17.4k
Forks
3k
Avg merge
1d 12h
Merged PRs (30d)
14

Description

Visually, you can see the edges are pointing the wrong way, you can't select it unless using click-and-drag box and can't do other one click actions (attack, sell etc.) on the building.
resim

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  4. Open a pull request that references the issue number.

Research direction

The issue names FlipX and automatic selection bar calculations but no files or tests. Reproduce the building-selection behavior and trace the FlipX path that determines the selection bar edges. Done means the edges point correctly and the building supports one-click selection actions such as attack and sell, not only click-and-drag selection.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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